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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Amiga programmers in deep shit...
- Date: 4 Jan 1996 05:38:52 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4cfp5c$33m@maureen.teleport.com>
- References: <4bsgo0$3sg@bagan.srce.hr> <4c76qg$l7b@maureen.teleport.com> <4c8pb6$91p@serpens.rhein.de> <4c9qu8$v0@maureen.teleport.com> <4carpi$7c2@serpens.rhein.de> <4ccpsd$d8f@maureen.teleport.com> <4cdgrl$gek@serpens.rhein.de>
- NNTP-Posting-Host: linda.teleport.com
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-
- Michael van Elst (mlelstv@serpens.rhein.de) wrote:
- : sschaem@teleport.com (Stephan Schaem) writes:
-
- : > Should the race game stop a second or so to load the new music?
-
- : It will stop anyway if you ever account a single bit error while
- : reading from floppy.
-
- The computer will shutdown if their is a power failure...
-
- : Anyway, it won't stop.
-
- Tell me how , I'm interested.
-
- : > oh, yea, I know your answer... Get an extra meg of memory.
-
- : No, that's c0d3rz mentality "Hell, I either poke the hardware
- : or need another meg of memory". Of course when everyone _has_
- : this extra meg of memory it would suddenly require another 10MB
- : _and_ a RISC CPU.
-
- "I ethier do like the OS, poke the HW, or cut down on all the game
- extra feature"
- I dont see the problem in ofering extra feature VS cutting down the
- product just for the sake of using the 'OS'.
-
- Well, LEts talk about 10meg CD64 PPC based when they come out, ok?
-
- Stephan
-